The Shire
The Shire is the starting biome the player spawns in upon world creation. It is a passive biome, meaning no hostile mobs or entities spawn there. The Shire offers by far the most food to loot to the player since almost every structure contains generous amounts of food, as it is normal for Hobbits. It is also full of rich farmland and many animals, which is part of what makes food so abundant.
The biome consists mostly of plains and is sparsely forested. It has lush grass and occasional trees. Hobbits spawn all over the Shire either outside, in hobbit holes, at picnics, in taverns or in one of the various other structures.
NPCs
- Hobbits spawn randomly around the shire biome and structures
- Hobbit Bartender spawn in Hobbit Taverns
- Hobbit Farmers spawn in Hobbit Barns
Sub-biomes
The Shire consists of the following sub-biomes, some of which are randomly generated within the main body of the Shire.
Shire Woodlands
The Shire Woodlands are heavily forested. Pines dominate these woods and birch trees are more abundant than elsewhere in the Shire. The forest soil partially consists of podzol and grassless dirt.
Foxes spawn more commonly in the Shire Woodlands, and you can also find Hedgehogs in this biome.
History
- Renewed 1.0:
- Original Port